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Web Designers


This uniquely customized and facilitated workshop is designed to help No-code teams apply best practices and methodology from The No-code Playbook to their specific application use-cases and accelerate successful outcomes.



The objective of the workshop is to ensure your project team is setup for a successful No-Code implementation. The workshop does a review of your existing business requirements and usecases, validates your design approach with a view towards best practices of no-code development, and helps you optimize and define your First Release scope and delivery model successfully (using the Nocode Application Matrix).


It also will help prepare you for future reuse and scale over time, by addressing considerations and practices of No-code Governance, Composable Architectures and how to scale your efforts over time through a No-code Center of Excellence (CoE)


The workshop “The No-code QuickStart” applies both foundational knowledge and hands-on activities for multi-disciplinary No-code teams based around expanded concepts from the No-Code Playbook.



No-code teams, which may consist of multi-disciplinary participants from both the business as well as IT. This will include roles such as a No-code Creator (aka Citizen Developer), Solution and/or Technology Architects, Subject-Matter Experts / Power Users, and Leaders/Stakeholders from both Business and IT functions.


Workshop Length:

4 days



Presented as a virtual live, facilitated workshop format; optionally can be bundled with no-code Training as part of a customized approach for your Enterprise with the support it needs for an integrated project/work team. (Inperson workshops can be arranged if logistics and scheduling permit.)



Utilizes methods from the No-code Playbook and No-code training and applies to your business and application uses cases. Scheduled sessions help lead the participants through a repeatable methodology and set of templates which can audit their current practices and establish a foundation for future No-code projects.



Teams will have typically gathered some starting point of high level requirements and use cases, and possibly done some prototyping. We will leverage this work and help focus the team on finishing off high level design and defining the target scope for their initial Minimum Viable Product (MVP) release.

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